Yet Another Roguelike tutorial with C++ and Libtcod
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Devlog
- December 02, 2023 by daniebker#gamedev, #roguelikedev, #cpp, #libtcod, #roguelike──────────────┤ View On GitHub ├────────────── Change log 1. DONE Dungeon Levels 2. DONE Fixed a bug with saving in emscripten builds 3. DON... Continue reading
- November 18, 2023 by daniebker#C++, #cpp, #game dev, #game development, #gamedev, #libtcod, #roguelike, #roguelikedev──────────────┤ View On GitHub ├────────────── 1. Fix emscripten build The emscripten build is fixed but feels somewhat hacky. I don’t lik... Continue reading
- November 11, 2023 by daniebker#gamedev, #roguelike, #roguelikedev, #cpp──────────────┤ View On GitHub ├────────────── Completed this week 1. DONE Refactor to smart pointers All game actor components are now smar... Continue reading
- November 04, 2023 by daniebker#C++, #cpp, #game dev, #libtcod, #game development, #roguelike, #roguelikedev──────────────┤ View On GitHub ├────────────── Short week this week. Had a friend visiting over the weekend so all game dev went on hold. Ev... Continue reading
- October 28, 2023 by daniebker#C++, #cpp, #game development, #game dev, #libtcod, #roguelikedev, #roguelikeRefactoring to use engine state I want to say this took much longer than i expected it too, but it actually took much longer than I wanted it too. I finally got everything compiling now though and I h... Continue reading
- October 21, 2023 by daniebker#roguelike, #roguelikedev, #game dev, #game development, #cpp, #C++──────────────┤ View On GitHub ├────────────── Lightning Scrolls Added lightning scrolls this week. View the source here . Implementation is... Continue reading
- October 14, 2023 by daniebker#cpp, #game dev, #libtcod, #roguelikedev, #roguelike──────────────┤ View On GitHub ├────────────── View History Scrolling: Added some scroll commands using the command pattern. Needs to be ref... Continue reading
- October 01, 2023 by daniebker#libtcod, #roguelikedev, #game dev, #roguelike, #cppI struggle to call this the init post or Dev log 0 since there's already a few weeks gone into this rework of the /r/roguelikedev yet another roguelike tutorials. I've take the Python version of the t... Continue reading