Log 9


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Change log

1. DONE Dungeon Levels

Added dungeon levels. Each level generates a unique seed that allows the player to descend further into the level. By using a combination of the seed and the level I should be able to regenerate previous and next floors flawlessly each time.

Added the dungeon level to the UI to indicate which level players are on.

2. DONE Fixed a bug with saving in emscripten builds

Turns out only building with a specific linux instances works.

3. DONE fix bug with spell targeting

Fixed a bug where spell targeting was no longer working.

4. DONE fix bug when loading into a dungeon level

Fixed a bug where loading a saved game and then descending stairs of a dungeon was throwing null reference exception.

Files

libtcod-vcpkg-template-cb404ad-windows.x64.zip 1 MB
Dec 02, 2023
libtcod-vcpkg-template-cb404ad-macos.x64.tar.gz 1 MB
Dec 02, 2023
libtcod-vcpkg-template-cb404ad-linux.x64.tar.gz 1 MB
Dec 02, 2023

Get Yet Another Roguelike tutorial with C++ and Libtcod

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