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Save the Gold - 2024 7DRL Version

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Devlog

  • v0.1.0
    March 18, 2024 by tryp_tch
    Fix: the AOE on spells. Need to use the same AOE on for the projectiles. Feat: Updated the controls to allow numpad as input. Keys Actions 2 4 6 8 S, W, E, N 1 3 7 9 SW, SE, NW, NE 5 Grab. W, S In a m... Continue reading
  • Thursday
    March 07, 2024 by tryp_tch
    Fixed saving and loading of the game Made waves spawn slower Added bombs so that the player can protect the gold. Bombs still need some work since they're not taking into account a radius... Continue reading
  • Wednesday
    March 06, 2024 by tryp_tch#gamedev, #roguelike, #towerdefense, #7drl, #game jam
    Dumbed down the AI so enemies don't head straight for the gold. Instead they pick a random walkable tile on the map and head for that. If they spot the gold on the way they update their goal. If they... Continue reading
  • Tuesday
    March 05, 2024 by tryp_tch
    Fix the build so I can actually debug the code. Fix the path finding. Totally obvious that I wasn't passing the right parameters to the movement. Path finding now works, but the enemies are too dumb t... Continue reading
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